Publishing guide

What it costs to publish a vibe-coded app to the App Store and Google Play

Publishing costs $99 a year for the Apple Developer Program and a one-time US$25 for a Google Play developer account. Apple keeps 15% of sales under its Small Business Program and 30% otherwise, and Google's fees changed in 2026 in the US, UK, EEA, Japan and Australia. The part that varies most is turning a web app into a native app.

Facts checked against Apple's, Google's and the builders' own documentation.

How much does it cost to put an app on the App Store and Google Play?

Apple charges $99 a year and Google charges US$25 once. Those are the only fees the stores charge to publish. You pay them whether you built the app yourself, wrapped it or had it rebuilt, and whether your app is free or paid.

Apple Developer Program
Amount
$99 per membership year
Notes
Prices may vary by region and are shown in local currency when you enroll. Eligible nonprofits, accredited educational institutions and government entities can request a fee waiver
Google Play developer account
Amount
US$25, one time
Notes
Paid by credit or debit card; prepaid cards aren't accepted
The store fees are fixed. The build is the part that varies.

Commissions only apply when you sell through the stores: paid apps, subscriptions and other digital purchases. A free app with no in-app purchases pays the developer fees and nothing more.

How much do Apple and Google take from app sales?

Apple takes 15% if you're in its Small Business Program and 30% at the standard rate. Google Play's fees depend on where your users are: users in the US, UK and EEA moved to a new structure with a separate 5% billing fee on June 30, 2026, and users in Australia and Japan on September 30, 2026.

Apple, Small Business Program
Auto-renewing subscriptions
15%
Other digital sales
15%
Apple, standard rate
Auto-renewing subscriptions
30% in a subscriber's first year, 15% after one year of paid service
Other digital sales
30%
Google Play, US, UK, EEA, Japan and Australia (first $1M of annual earnings)
Auto-renewing subscriptions
10% + 5% billing fee
Other digital sales
20% + 5% billing fee for new installs; 25% + 5% for existing installs
Google Play, markets not yet on the new fees
Auto-renewing subscriptions
15%
Other digital sales
15% on the first $1M a year, 30% above
  • Apple's Small Business Program is for developers new to the App Store and those who made up to $1 million in proceeds in the prior calendar year. Pass $1 million in the current year and the standard rate applies to future sales.
  • In the Small Business Program, you keep 85% of subscription revenue from the first billing cycle, without waiting a year.
  • On Google Play, a new install is a user's first install or update on or after the rollout date for their region; earlier ones are existing installs. The rollout date was June 30, 2026 in the US, UK and EEA, and September 30, 2026 in Australia and Japan.
  • Google's billing fee applies to in-app digital purchases through Google Play Billing and to the first purchase of a paid app.
  • Developers in Google's Play Games Level Up or Apps Experience programs pay 15% + 5% on other transactions from new installs.
  • Apple's rules on payments and links outside the app vary by region, so check Apple's terms for the countries you sell in.

Selling digital features or content inside an iOS app means using Apple's in-app purchase (Guideline 3.1.1). That's one of the things App Review checks, alongside the other reasons Apple rejects AI-built apps.

How much does it cost to turn a web app into a mobile app?

From nothing but your time with Capacitor, to a one-time or monthly fee for a wrapper, to a flat fee or a quote for someone to do it for you. If your builder already makes native apps, like Rork, Anything, FlutterFlow or RapidNative, there's no conversion to pay for, only the store work.

Capacitor
What it costs
Free (MIT license), plus a Mac for iOS builds
What you still do
Build, sign, list and submit the apps yourself
Despia
What it costs
$249 once for one platform, $498 once for both
What you still do
The store work, with its one-click publishing
Natively
What it costs
$19 a month, $49 a month or $699 once; publishing service from $600
What you still do
The store work, unless you buy the service
Median
What it costs
See Median's pricing page
What you still do
The store work, unless you buy its publishing service
Freelancer or agency
What it costs
Hourly or a quote
What you still do
Whatever isn't in the contract

The cheapest route can cost the most if it gets rejected. Wrapped websites often fail Apple's Guideline 4.2, and every rejection adds a fix and another review. See the best ways to publish a vibe-coded app for how the routes compare, and how to fix a 4.2 rejection if it has already happened.

LetsDeployIt's plans for a native rebuild with the store work done, live from our pricing:

Preview
Price
Free
What it covers
Full native conversion, preview on your phone, editor access. Edit and re-preview as much as you like.
Export
Price
$99.50 (usually $199)
What it covers
Full React Native source code. You handle submission.
Launch
Price
$499.50 (usually $999)
What it covers
App Store and Google Play. We handle everything. Care plan: 3 months included, then $99/month.
Launch (single store)
Price
$349.50 (usually $699)
What it covers
App Store or Google Play. Same service, one platform. Care plan: 3 months included, then $99/month.

Fixed-price add-ons for phone-only features: In-app purchases + RevenueCat, Sign in with Apple, Push notifications, Android closed testing, Deep links / universal links, Offline mode + caching, Analytics + attribution, Admin panel.

Prices in USD, excluding Apple and Google developer account fees. Full details on the pricing page.

More detail on each tool: Median, Despia, Natively, Capacitor, and DIY vs freelancer vs agency.

How long does it take to publish an app?

Apple reviews most apps within two days, but a new personal Google Play account adds at least 14 days of closed testing before you can launch. On top of that comes the time to build the native app, prepare the listings and fix anything reviewers flag.

App Review on the App Store
How long
At least 50% of submissions in under 24 hours, 90% in under 48 hours
Who says
Apple
Closed test on a new personal Google Play account
How long
At least 12 testers opted in for 14 days in a row
Who says
Google
Production access review on Google Play
How long
Usually 7 days or less
Who says
Google
Each rejection
How long
A fix, then another review
Who says
Both stores

The closed test applies to personal accounts created after November 13, 2023; organization accounts skip it. Here's how to find and keep 12 testers. Apple also notes that incomplete submissions take longer, so send a demo account and reviewer notes the first time. The full steps are in the guides to publishing on the App Store and Google Play.

What are the ongoing costs of keeping an app in the stores?

The main ongoing cost is Apple's $99 renewal every year; Google's $25 fee is paid once. After that, it's the cost of keeping the app current with each store's rules.

  • Apple Developer Program renewal: $99 each membership year.
  • Google's target API level: since August 31, 2026, new apps and updates must target Android 16 (API level 36) or higher. Google raises this requirement over time, so plan an update when it moves.
  • Updates: a native app's new screens go through store review each time. A wrapper's content updates with your website, but its monthly or yearly plan keeps running.
  • Your backend and builder plan: the database, hosting and builder subscription your app runs on.
  • Policy changes: rules like in-app account deletion and privacy labels apply to every update, not only the first release.

For a full launch list with every fee in one place, see the Lovable launch checklist and costs; the same steps apply to apps from Bolt.new, Base44, v0 and other web builders.

How we help

We take your AI-built app the last mile.

We rebuild your web app as a native React Native and Expo app, or take your already native app as it is, and do every store task for a flat fee: listings, screenshots, privacy labels, the Data safety form, the 12-tester closed test, signing and submission to both stores. We resubmit until approved, and refund the full fee if an app that follows the store policies can't be approved. Apple's and Google's fees are paid to them directly. Preview your app free on your phone first.

How we ship AI-built apps →

Common questions about the cost of publishing an app

No. You need an Apple Developer Program membership, which costs $99 per membership year. Eligible nonprofits, accredited educational institutions and government entities can request a fee waiver.

US$25, paid once by credit or debit card. There is no yearly renewal.

Only at the standard rate. Developers new to the App Store or with up to $1 million in proceeds the prior year can join the Small Business Program and pay 15%, and standard subscriptions drop to 15% after a subscriber's first year.

In the US, UK, EEA, Japan and Australia: 10% + 5% billing fee on subscriptions, and 20% + 5% (new installs) or 25% + 5% (existing installs) on other sales, for the first $1M of annual earnings. Elsewhere it's still 15% on the first $1M and 30% above.

No. Commissions apply to paid apps and digital purchases through the stores' billing. A free app pays only the developer fees.

Capacitor is free but you do the work, Despia starts at $249 once for one platform, and Natively starts at $19 a month. A freelancer or agency quotes per project, and done-for-you plans are on our pricing page.

Apple reviews 90% of submissions in under 48 hours. A new personal Google Play account first needs a 14-day closed test with 12 testers, then a production access review that usually takes 7 days or less.
Start here

Tell us about your app. We'll handle the rest.

Share your app's link and how to reach you. We'll try out your app and come back within two business days with how we'd get it into the stores.

  • Start with just a link: no source code needed yet
  • NDA before you share code, if you want one
  • Flat fee, no add-ons mid-project
  • Approved or your money back

A project link from Lovable, Rork, Bolt or any builder, or a preview link.

We reply within two business days. No spam, ever.